At the present time I dont have any work in progress that I am allowed to show. All of my work in progress is client based and I am under strict rules which do not allow me to post the work on the net. Most, if not all of the work, that will be displayed in this part of the web will be my private projects. But, since I am reluctant to leave any part of the web empty, I will use this space to show you a project that was scrubed by my team a while ago now, and never got to see the light of day. It was an ambitious project, now I see, doomed to fail. But in our effort to make it happen, we got quit far from the strating line, but unfortunatly not close enough to the finish. The working title of the project was "Antz-The climbing mayhem" It was a 3dgame, based on the Worms game, but with a twist of our own. Main characters were a bunch of antz fighting to claim the top of the hill!- Here are some graphics so you can see the feel of the game. I hope one day we will wake up the little buggers and try again....
As you can see, we were a step from testing the gameplay, and more then a basic game skeleton was allready done. The enviroment and the basic ant movements, souch as running, jumping, walking, drawing weapons and aiming were done aswell. We started to make other antz, and to design other wepons when the project fell trough.. There were alot of little tricks and twists we designed to make the game unique, fun and definitly different from other games that were on the market at the time.

But, there is a big diference between a demo and a finished product. We lacked the man power and the finances to continue on with the project, but that was not the reason we scrubed the project. It was the announcement of Team17 that they will be releasing a 3d version of Worms that made us drop the project. Since that was the backbone of our project (a 3d worms like gameplay) we felt that we could not compete with team 17 and their 3d worms, so we scrubed the project..